This is a show about videogames, the people who play them and the people who make them. Each episode, a guest on the show talks about the games that have shaped their life in one way or another. Games that have inspired them, games that forged connections with others and games that have soothed wounds. Checkpoints!
My guest on today's show is Brendon Chung. Founder of Blendo games and creator of Gravity Bone, Atom Zombie Smasher, Thirty Flights of Loving and the upcoming Quadrilateral Cowboy. Many of Brendon's games have been built using the mod tools from games like Quake 2 and Doom 3, so the games that Brendon creates and the games that have shaped his life intertwine in fascinating way. They become both cultural milestones in his life and the bedrock of the games he creates.
We talk about kind uncles, pulling things apart to see how they work, environmental story telling in Doom, making movies about a golf club wielding hitman, being so good at Quake multiplayer that you can echolocate players through the pick ups they collect and how you would really act if you were your character in Fallout 4. Spoilers: You would be much less helpful.
Blendo Games - blendogames.com
Cover design: Craig Stevenson - http://onedinosaurandhisballoon.blogspot.co.uk
Music: Samuel Baker - http://soundcloud.com/furoshiki