My guest today is Jon McKellan, one of the founders of NoCode studios, creators of Stories Untold and Super Arc Light. Previous to setting up his own studio, Jon spent many years in a band, before getting working in AAA game development on games like Alien Isolation and the now infamous APB.
My guest today is Violet Berlin, a writer, educator, producer and presenter, perhaps best known to listeners as the presenter of the video game TV series Bad Influence.
ONUS GUEST! In a particularly bumper episode I also speak to Dr. Jennifer Hazel about her non profit company Checkpoint (good name!) which acts at the intersection of mental health and video games. We have a fascinating chat about the clinical use of video games in treating mental health issues, and about their Kickstarter campaign to create a web series about these issues
My guest today is Robert Yang, a game developer and a teacher at the NYU Game Center. Robert's games are most known for their explorations and interpretations of gay sex, from spanking in Hurt Me Plenty to dick pics in Cobra Club, and we talk on what compelled him to focus in on these themes, and how something as seemingly juvenile as a dick pic simulator is actually a scathing critique of our surveillance culture.
My guests today are the creators of the incredible local multiplayer game Overcooked, Phil Duncan and Oli Devine AKA Ghost Town Games.
We talk about both of their early experiences with home computers and the divergent interests they inspired in them, why Sonic was so fun to draw, why Tails is the worst, the thrill of local multiplayer, the best version of Tony Hawks and how you're never ready to start a studio so why not just do it now?
My guest today is the senior reporter for Waypoint, Patrick Klepek. We talk about how we can't quit Weezer despite their best efforts, how he pitched a Playstation to his little brother to ensure they got it as a shared christmas gift, his incredibly young start in video games and the lack of romance that defined his early video game journalism career.
My guest today is David McCarthy who you'll probably recognise from the radio. He has worn many hats in the video game industry, from staff writer at Edge, to Rockstar Games and ultimtely to Japan, where he's worked for a number of video game companies over the past 6 or 7 years.
This is a show about videogames, the people who play them and the people who make them. Each episode, a guest on the show talks about the games that have shaped their life in one way or another. Games that have inspired them, games that forged connections with others & games that have soothed wounds. Checkpoints!
Checking for autosave...
It's GDC week so I thought it appropriate to release a special episode of the show where I talk to people who are taking their first steps into video game development. An international panel of guests talk about what drew them to game development in the first place, how they are learning their skills, and all the glory and tragedy making a video game can entail. I've put detailed links to everyone on the show below, so check them out and play their video games.
"Do you wanna be a GAME DEV."
PATREON - patreon.com/checkpoints
iTunes HERE - SUBSCRIBE / RATE / REVIEW
Twitter - twitter.com/CheckpointsShow
Cover design: Craig Stevenson - http://onedinosaurandhisballoon.blogspot.co.uk
Music: Samuel Baker - http://soundcloud.com/furoshiki
We talk about the promise of early programming, the impact of Sonic the Hedgehog, how they met and bonded over freeware games, the design lessons of Wip3out, an NHL 2001 tournament that has spanned over a decade, why a broad education is perfect for video games and, in perhaps the most controversial statement on the show thus far, how Crash Team Racing is better than Mario Kart.