My guest today is Rob Dubbin. Rob spent over a decade working with Stephen Colbert on the Colbert Report and The Late Show, but has always had a strong love for games and game development.
This is a show about videogames, the people who play them and the people who make them. Each episode, a guest on the show talks about the games that have shaped their life in one way or another. Games that have inspired them, games that forged connections with others & games that have soothed wounds. Checkpoints!
My guest today is Rich Vreeland AKA Disasterpeace, the sound artist and composer for games including Fez, Reigns, Mini Metro, Hyper Light Drifter and the movie It Follows.
As you can imagine there is a lot of music nerd chat, from esoteric composition techniques to how to define the Chiptune genre. In a broad and meandering chat we also hit on his evergreen love of Ice Hockey games, how he was exposed to Zelda in utero, how much he was inspired by Cave Story and his unlikely early musical steps creating entrance music for electronic wrestlers.
We talk about mastering Maze Craze on the VCS, why Psychonauts is a flawed masterpiece, how she worked two jobs to fund her love of videogames, why the puns in Dragon Quest are the best, the impact of Phantasy Star Online and why playing Missile Command with her dad is such an important memory.
My first guest of 2017 is the wonderful Aleks Krotoski. Best known to many as one of the presenters of the late 90s videogame show Bits, Aleks is also a renowned broadcaster, academic and journalist in the fields of psychology and technology, and currently hosts Digital Human on BBC Radio 4.
All of my guests in December have created some of my favourite games of the year, and this week I welcome the creator of Hyper Light Drifter and co-founder of Heart Machine, Alex Preston. We talk about the creation of Hyper Light Drifter, the global community of Indie Game Developers, why you have to be a crazy person to make videogames and how a VHS tape about the making of Donkey Kong Country changed his life.
Continuing the December theme of speaking with devs who made some of my favourite games of 2016, I'm joined this week by Jonathan Burroughs, one of the creators of Virgina and co-founder of Variable State. The team have recently been nominated for Writer's Guild of Great Britain award for the writing in the game too, so huge congratulations to them for that.
Checking for AUTOSAVE.
Ah, the 20th of October 2016, simpler times. I attended the 4th Games are for Everyone event at the Caves in Edinburgh. A mixture of art gallery, videogame arcade and club night, the labyrinthine venue was transformed into an interactive wonderland including real life haunted houses, yoga ball controllers, awkward arcades, competitive hugging and a Moby Dick game you control with a giant piece of drift wood.
My guest today is Tim Constant, founder of Panic Barn and creator of the Tiki Taka Soccer series of video games. Me and Tim chat about his rich history and love of games, including an obsession with Champ Manager, a homemade Out Run cabinet and the struggles of being the only gamer in the village.
My guest today is Tom Bramwell, former editor of Eurogamer, former Head of Writing at Riot Games and all around good guy. We talk about Tom's ridiculously early start in videogame journalism fuelled by a passion for videogame magazines, his deep love of FIFA and how Destiny has provided some of his finest gaming memories.
My guest today is Ori Takemura. Originally from Russia, Ori is an award winning UX and product designer, a video game designer and the founder of qixen-p design. This is perhaps the most international episode yet. I spoke to Ori about growing up in Russia, winning design awards in Germany, being inspired by Japan and living in Singapore.